storzad 118-338-756

Galactic Power
4,322,310 4.3M
2,351,850 2.4M
1,970,460 2M
Zetas
22/321
Gears
Character Zetas
85
7
Rey (Jedi Training)
Inspirational Presence
Resistance allies have +30% Critical Chance and +30% Critical Damage. When they score a Critical Hit, they have a 70% chance to inflict Expose for 2 turns (this effect can't be Resisted). Resistance allies gain 10% Turn Meter when an enemy is Exposed.

When a Resistance ally uses a Special ability:
- All Exposed enemies lose 5% Turn Meter (this effect can't be Resisted)
- If the Resistance ally has no debuffs, reduce their Cooldowns by 1
Virtuous Protector
When another ally suffers a debuff, or when another Resistance ally gains Secret Intel, Rey gains 8% Turn Meter. When Rey suffers a debuff, she has a 40% chance to Dispel all debuffs on herself.
Insight
At the start of each encounter, Rey gains Foresight until she Evades. When Rey Evades, she recovers 5% Health and 5% Protection.

At the end of Rey's turn:
- Rey gains Foresight until she Evades
- If Rey has Foresight, she gains Critical Damage Up until she is damaged
- If Rey has Critical Damage Up, she gains Offense Up until she is damaged
85
7
Kylo Ren (Unmasked)
Merciless Pursuit
First Order allies have +40% Critical Damage and +30 Speed. When a First Order ally scores a Critical Hit, they gain 20% Turn Meter. When a First Order ally gains a status effect, they recover 5% Health and 5% Protection.
Scarred
When Kylo takes damage, he recovers 8% Health and a random First Order ally who doesn't have it gains Advantage for 2 turns. Kylo has +50% Counter Chance, doubled while he has Taunt. Kylo takes reduced damage from Percent Health damage effects and gains Taunt for 1 turn at the start of each encounter.
85
7
BB-8
Roll with the Punches
BB-8 has 80% Counter Chance. When BB-8 attacks out of turn, he calls a random Resistance ally to Assist.
85
5
Bossk
On The Hunt
All Bounty Hunters gain +50% Max Protection and +50% Tenacity. All Bounty Hunter allies gain +100% Defense while at full Health. Whenever an enemy suffers a debuff or Resists, all Bounty Hunter allies recover 5% Health and Protection. When Bossk is in the Leader slot, and not the Ally slot, the following Contract is active:

[c][F0FF23]Contract: Deal damage to the weakest enemy 10 times. (Only Bounty Hunter allies can contribute to the Contract.)

[c][F0FF23]Reward: All Bounty Hunter allies gain +50 Speed for the rest of battle and their Payouts are activated.
Trandoshan Rage
Bossk has +50% Defense and +50% Max Health while he has Taunt and gains +50% Offense and +50% Health Steal while attacking buffed enemies. When Bossk loses Taunt, he gains Taunt for 1 turn if the weakest enemy has Protection.
85
5
Darth Vader
Merciless Massacre
Gain Merciless and take a bonus turn after this one. All enemies gain Merciless Target, which can't be evaded or resisted. When Darth Vader uses an ability, Merciless Target is removed from the target enemy and Darth Vader takes a bonus turn. If the target did not have Merciless Target, Merciless expires and Merciless Target is removed from all remaining enemies. Darth Vader can ignore taunt effects when targeting enemies with Merciless Target.

Merciless: +50% Offense (does not stack with Offense Up), +50% Critical Chance, and +50% Critical Damage; immune to Fear, Stun, and Turn Meter manipulation and Darth Vader's bonus turns do not trigger other characters' effects based on bonus turns or Turn Meter gain

Merciless Target: Darth Vader must target a unit with this or a taunt effect, can ignore Taunt to target this unit, and takes a bonus turn after using an ability while targeting this unit
No Escape
At the start of each encounter, Darth Vader gains 8 Speed until the end of the encounter for each of the following: Empire ally, Sith ally, Jedi enemy, and Rebel enemy.

Darth Vader is immune to Turn Meter reduction and recovers 5% Health and 2% Protection whenever a Damage Over Time effect on an enemy expires. Whenever Darth Vader activates Merciless Massacre, dispel Stealth from all enemies.
85
5
Geonosian Brood Alpha
Geonosian Swarm
Geonosian allies have +15,000 Max Health and Max Protection, and +50% Health Steal. Geonosian allies recover 3% Protection when they use their Basic ability. Basic abilities of Geonosian allies deal 10% more damage for each buffed enemy.
Queen's Will
Geonosian Brood Alpha has +60% Tenacity. All Geonosian allies have the Hive Mind buff while Geonosian Brood Alpha is active, which can't be dispelled or prevented. When another Geonosian ally is defeated, reduce the cooldown of Conscription by 1. At the start of the encounter, summon a Geonosian Brute who Taunts for 1 turn.

Hive Mind: Assist whenever another Geonosian ally uses an ability during his turn, dealing 50% less damage; equalize Health and Protection with Hive Mind allies whenever an enemy uses an ability
85
5
General Hux
Boundless Ambition
General Hux gains Advantage for 2 turns at the start of each encounter. If the allied leader is First Order, all other First Order allies also gain Advantage for 2 turns at the start of each encounter.

If all allies are First Order at the start of battle, enemies can't gain bonus Turn Meter while General Hux has Advantage.
85
5
Kylo Ren
Outrage
Deal Physical damage to target enemy and, if Kylo has full Health, inflict Stun for 1 turn. This attack deals 75% more damage if Kylo is below full Health. Recover Protection equal to the damage dealt.
85
5
Sith Trooper
Emperor's Legacy
At the start of battle, Sith Trooper gains Advantage for 2 turns if the Leader is First Order or Sith. While Sith Trooper has Advantage, he has +50% Critical Damage.

Whenever another First Order or Sith ally scores a critical hit or Stuns an enemy, Sith Trooper is called to assist (limit once per turn).

Whenever another First Order or Sith ally is defeated, the cooldown of Vengeant Blast is reset, then Sith Trooper gains Advantage for 1 turn and takes a bonus turn.
85
5
Resistance Hero Finn
Spark of Resistance
All Resistance allies have +100% counter chance, +50% Defense, and +50% Tenacity while Resistance Hero Finn is Inspired.

Additionally, while Resistance Hero Finn is Inspired, when an ally is prevented from using an ability during their turn, they recover 40% Health and Protection and gain 40% Turn Meter.
85
2
Emperor Palpatine
Emperor of the Galactic Empire
Empire and Sith allies have +35% Potency and 35% Max Health. Jedi and Rebel enemies have -35% Potency and -35% Evasion. When an Empire ally inflicts a debuff during their turn, they gain 20% Turn Meter. When a Sith ally inflicts a debuff during their turn, they recover 20% Health. When a debuff on an enemy expires, Empire and Sith allies gain 5% Turn Meter.
Crackling Doom
While Palpatine is active, at the start of each enemy turn, they take damage equal to 20% of their Max Health for each of the following: they are Shocked; they are a Jedi; they are a Rebel. This damage can't defeat enemies. Palpatine has +50% Max Protection, and, when he inflicts Shock, he gains 5% Max Protection until the end of the encounter.
85
4
Wampa
Furious Foe
Inflict Healing Immunity on all enemies for 2 turns, which can't be Evaded. Wampa gains 40% Accuracy, 40% Critical Chance, and 40% Offense (stacking) until the end of the encounter. Wampa gains 15% Turn Meter for each defeated ally and each active enemy. This ability starts on cooldown.
XII
85
Iden Versio
First In, Last Out
If no other allies have the Leader tag, and all allies are non-Droid Imperial Troopers, Iden gains 100% Turn Meter at the start of each encounter, and whenever she is defeated she revives with 100% Health and Protection if there is another active Imperial Trooper ally.

While Iden has Protection Up, she has +30% Potency; while she is active, Imperial Trooper allies have +30% Offense.
XII
85
General Grievous
Daunting Presence
All enemies have -40% Critical Avoidance and -50% Defense. Whenever a Dark Side Droid ally is resisted, that Droid gains 10% Potency (stacking) for the rest of the encounter. Target Locked enemies can't counter attack.

When a Target Locked enemy is damaged, each Droid and each Separatist ally gains 2% Turn Meter, doubled for Grievous. When damaged by an attack, Dark Side enemies lose 5% Turn Meter, and Light Side enemies lose 2% Potency (stacking).
X
85
Admiral Piett
The Emperor's Trap
Admiral Piett has +60% counter chance. Piett gains 5% Turn Meter whenever another Empire ally takes damage.

Whenever an Empire ally begins a turn or attacks out of turn, all Empire allies gain a stack of The Emperor's Trap until the start of the next enemy turn, non-Empire ally's turn, or the end of battle. The Emperor's Trap can't be copied, dispelled, or prevented.

If Darth Vader is an ally: Darth Vader and Admiral Piett have +20% Accuracy, Potency, and Tenacity.

The Emperor's Trap: +6% Offense and Potency per stack